Author: Matthew Caine Rank: Rating: Original Rating: Pop Rating: Genres/categories: Fantasy
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Some heroes live by the sword. Some heroes die by the sword. Some have no idea they are heroes, they are just fighting to stay alive...
Kane used to be a hero. He was one of the Del Carpio, an honor-bound wanderer committed to keeping the peace in troubled times. He has lived his life as a protector of the weak and vulnerable. Now he doesn't know what he is. His world has been shattered. His sword brothers are dead, butchered at the funeral of the order's founder. Kane is the last man standing and he hates himself because he isn't dead alongside them. There is honor in death, there is no honor in survival because instead of mourning at the graveside he chose to wallow in self-pity and the bottle and it saved his life. There must have been a traitor in their number. That's the only way it could have happened. But who? And why?
Jenn is the Beggar King's puppet. She used to be a warrior, a Del Carpio like Kane, until with one stupid mistake she damned herself. Now she doesn't even recognise herself or the things she is capable of. She used to be a good person. So why is she breaking into a child's bedroom to commit murder?
Swann, the White Feather, is a legend. He's also a marked man. The Steel Man, the underworld kingpin, wants him dead and has initiated The Game of Dominion to see that it happens. The Game is a cull to weed out the weak and the old. Everyone is a target, no recriminations. Swann, though, has a gift for staying alive. Which might be a problem for the Steel Man.
This is the story of two soliders beaten down by the madness of war, trying to make their way home. This is the story of two sorcerers, one driven mad by the demands of raising the dead the other absolutely rational in his hatred for mankind and his quest for a lost magic.
This is the story of mad gods and beggar kings.
This is the story of the Ghosts of the Conquered..
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